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Remedy took us into the time-bending realm of Quantum Break, where TV and video game worlds collide

At Gamescom 2015, I joined Xbox marketing head Aaron Greenberg for an extended look at Quantum Break.

Quantum Break is a third-person shooter developed by Remedy, the brains behind Alan Wake and Max Payne. Both games used other forms of media to tell their stories. Max Payne 1 and 2 had stylish graphic novel segments between missions, and Alan Wake used live-action in-game and in some prequel shorts.

Both titles blended these non-video game elements well, and I’d say such mixtures are almost Remedy’s calling card at this point. However, after seeing the live-action elements in Quantum Break, I’m pleased to report that the game represents a gigantic leap forward for the studio.

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